![]() Until all this is done I strongly advise oyu to activate cheats because this game is far too difficult as it is and when you have Star Ruler 2, Galv Civ 3 and other older space 4x games all doing this far better than you then you have a major problem andn ot even the SD1 discount will keep people playing. StarDrive 2 has the spirit of a memorable 4X strategy game, and it competently mixes old standards such as space exploration and turn-based colony management with real-time space battles and. AI needs to be nerfed so hard they should probably be deleted because the galaxy is hard enough without them. Diplomacy needs a lot of love because the tolerance system and approval really isnt working now, it takes far too long to get a simple trade treaty. I just feel this game needs to tone down all random events and also offer the option to switch them off entriely. They're more common than habbital planets! WAAAAY too many systems occupied by crystals, seriously in my games so far easily 3-4 out of 10 systems have crystals in them. No retreat option so your scouts or non combat ships are destroyed no matter how fast they are.ĪI races cheating beyond belief able to field fleets 2-3 times larger than humans even when the player has a larger infrastructure and economy. Warhawk really annoys me, I spend an hour building relations with a race only to be forced into a war with them or attacked by a fleet that just spawns out of no where. If its not constant pirate raids and crystal attacks its the idiotic Warhawk club (worst event in any game by far) ![]() Instead this game is a constant grind of negative random events that set you back every two minutes. The Dev simply missed the spot when he tried to get a balance between fun, immersive and challenging. Its far too difficult even on the newly patched easy mode. ![]() I actully looked forward to this as it finally seemed like someone made a MOO2 sequel worthy of the name but sorry to say this game is a broken mess. ![]()
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